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- Path: hell.team17.com!news
- From: boberg@team17.com (Stefan Boberg)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Subject: Re: AB3D II beats Quake....
- Date: Wed, 03 Apr 1996 23:40:47 GMT
- Organization: Team 17 Software Ltd.
- Message-ID: <4juuqs$aue@hell.team17.com>
- References: <4jov37$i1g@nadine.teleport.com> <2965.6666T798T1982@mbox.vol.it>
- NNTP-Posting-Host: zonk.team17.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- bizzetti@mbox.vol.it (Fabio Bizzetti) wrote:
-
- >Sorry, but I dont wanna describe how my 3D sprites routines work, and it's the
- >best example of an advanced routine that cannot be made with the method you
- >describe.
-
- 3D sprites? You mean sprites with lighting effects? If it is, it
- could be done with a generic routine quite easily.
-
- >P.S: sorry, but with "lotsa polygons/sec routine" I didn't mean a standard
- >API's polygon routine, but the last "pre-calculated" state of the art routine
- >(with limit in dimensions of polygons, etc.. all in tables) that, to work with
- >an API, must be included in the API itself. Well, will we get an API of 1000Mb
- >soon, will the revolutionary methods must become PD to be included in the API?
-
- Well, really. API's don't have to be complicated. Just look at
- DirectDraw for example: very low overhead, gives you direct access to
- video memory, with facilities for accessing hardware accelerated
- features. With that you can use your own polygon renderer if you feel
- you absolutely have to.
-
- >Good for GNU; nothing to do with games/demos, because (and I am one of the
- >people really sorry about it) this kind of "Communism" doesn't work in this
- >field, because you get fucked everytime you try to be generous, while the
- >others dont do it but just exploit others work.
-
- I've experienced this ... ;-}
-
-
- ===============================================================
- Stefan Boberg boberg@team17.com
- "This, like, sucks in ways that we've never seen stuff suck
- before, so it's kinda cool!" - B&B
-
-